This was a team project made for a production class.
It's a unique (albeit strange) co-op game made with XNA.
One player controls the top portion of the game, and must place mirrors to deflect a laser around obstacles and to the destination, as well as place amplifiers to replenish the laser energy before it dies out. This player must also make sure the laser strikes properly colored mirrors to allow it to pass through colored light-gates.
The other player controls the bottom portion in which they direct a mad scientist mole to collect mirrors and amplifiers to catapult up to the top player. The mole must also collect wood resources to build boats, ladders, and bridges to traverse the terrain.
Honestly, I don't remember the whole backstory behind this one, but in the end, you manage to build the mole's telescope using pieces you get in each level (something like that anyway).
So, here's a video of me playing the first two levels (in fashionable programmer style). I then proceed to fail level three...
Credits (in alphabetical order):
Tyler Crocker - Artist
Ryan Kenny - Artist
Timothy Robertson - Programmer
Dorian Snyder - Programmer
Dylan Spurlock - Designer
Nicole Thayer - Designer
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